go test: dynamically calculate ip checksum
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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@ -16,6 +16,24 @@ import (
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"golang.org/x/net/ipv4"
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)
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func ipChecksum(buf []byte) uint16 {
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sum := uint32(0)
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for ; len(buf) >= 2; buf = buf[2:] {
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sum += uint32(buf[0])<<8 | uint32(buf[1])
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}
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if len(buf) > 0 {
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sum += uint32(buf[0]) << 8
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}
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for sum > 0xffff {
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sum = (sum >> 16) + (sum & 0xffff)
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}
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csum := ^uint16(sum)
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if csum == 0 {
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csum = 0xffff
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}
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return csum
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}
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func main() {
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ourPrivate, _ := base64.StdEncoding.DecodeString("WAmgVYXkbT2bCtdcDwolI88/iVi/aV3/PHcUBTQSYmo=")
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ourPublic, _ := base64.StdEncoding.DecodeString("K5sF9yESrSBsOXPd6TcpKNgqoy1Ik3ZFKl4FolzrRyI=")
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@ -95,12 +113,12 @@ func main() {
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Len: ipv4.HeaderLen,
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TotalLen: ipv4.HeaderLen + len(pingMessage),
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Protocol: 1, // ICMP
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TTL: 2,
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Checksum: 0xa15b, // the packet is always the same, hard-code checksum
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TTL: 20,
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Src: net.IPv4(10, 189, 129, 2),
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Dst: net.IPv4(10, 189, 129, 1),
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}).Marshal()
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binary.BigEndian.PutUint16(pingHeader[2:], uint16(ipv4.HeaderLen+len(pingMessage))) // fix the length endianness on BSDs
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binary.BigEndian.PutUint16(pingHeader[10:], ipChecksum(append(pingHeader, pingMessage...)))
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if err != nil {
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panic(err)
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}
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